export default {
    //蟹将
    "2": {
        "啊~我怎么知道那条鱼是你们龙王变的……听我说完……": async (characters_id) => {
            G.FightUtils.create_monster_fight(characters_id, "3-29", "3-29");
        },
        "既然被你识破，我也只好打进去了！": async (characters_id) => {
            G.FightUtils.create_monster_fight(characters_id, "5-13", "5-13");
        },
    },
    // 小龙女
    "6": {
        "唉，软的不行只有来硬的了，你要是再敢找袁先生麻烦，我就要你好看。": async (characters_id) => {
            //加入战斗剧情
            G.FightUtils.create_monster_fight(characters_id, "4-8", "4-8");
        },
        "唉，这条小龙真是固执，我还是得劝劝她。": async (characters_id) => {
            let characters = _CharactersData.get(characters_id);
            let plot = { "主线": 4, "编号": 131, "地图": 1001, "进度": 9, "附加": {} };
            if (characters["队伍"] === 0) {
                characters["剧情"] = plot;
            } else {
                G.TeamUtils.sync_team_plot(characters["队伍"], plot);
            }
            let first = ["小龙女", "小龙女", "算你狠，我保证以后不去找袁先生的麻烦就是了", []];
            ClientUtils.send_characters_client_dialogue(characters_id, first[0], first[1], first[2], first[3], [], characters["剧情"]);
        },
    },
    // 虾将军
    "14": {
        "放马过来吧！": async (characters_id) => {
            //加入战斗剧情
            G.FightUtils.create_monster_fight(characters_id, "5-14", "5-14");
        },
    },
    // 万圣公主
    "16": {
        "放马过来吧！": async (characters_id) => {
            //加入战斗剧情
            G.FightUtils.create_monster_fight(characters_id, "5-17", "5-17");
        },
    }
}